Author: admin

MaxIDE X 1.87 online

Hi I’ve just put online my latest version of MaxIDE X 1.87 (see MaxIDE X page) It supports BlitzMax NG features like platform, arch & […]

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BlitzMax logo

I know BlitzMax is not a ‘fresh’ product, and maybe it’s future is already defined… but this doesn’t mean it’s ‘dead’. Said that I found […]

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MaxGUI ProxyGadgets – update

Hi just a little update, some minor bug fixes and support – for quite all the proxygadgets – of SetFont() method to change (where is […]

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Blitz Languages & the future – part 2

After a week it seems that things are a little ‘calm down’. While speaking of ‘future’ is too much at the moment, we can look […]

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Bloniacs released for free!

After so much time (ten years!) I’ve decided to release for free my game (the only one I completed, published and sold some copies!). It’s […]

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