It was a long time since Mark told to the rest of world what he thinks about the Max 3d engine…
Now (well this week!) he came out and he has informed us that he’s working officialy on some little improvements:
supports/bugs removed for large amount of memory with FASM
BlitzMax IDE completely rewritten
Well are these good or bad news?
See the link for more information…Let’s hope we have some news about the ‘real’ 3d engine for Bmax one day!!!