Max 3d is out!

After many years and many hopes – finally – Max 3d is out.

Mark (Blitz creator’s) has decided to release its latest creation as an open-source project.
The engine (aimed to SM2.0+ graphics cards) is written in C++ (I believe, I’m not an expert) and offers an initial module for BlitzMax (the main target at the moment).

There are a few problems (of course):
1 – you need to compile it yourself!
2 – the engine itself is at its initial status

More info about the engine here and a Google repository (to download the source) is available here.

Let see how it evolves!

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