Stack

I decided to implement – creating from scratch – a Stack collection in BlitzMax. A stack is a ‘data structure’ – a way to collect data – and its features is to be a LIFO

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I decided to implement – creating from scratch – a Stack collection in BlitzMax. A stack is a ‘data structure’ – a way to collect data – and its features is to be a LIFO

folder_open General
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Lib_INI

the LIB_INI is used to access/save/load parameters in a text file Main function is Tinikey.Read(URL) to access/create the INI file. If there’s nothing, it wil be created. Any parameter in the text file is written

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the LIB_INI is used to access/save/load parameters in a text file Main function is Tinikey.Read(URL) to access/create the INI file. If there’s nothing, it wil be created. Any parameter in the text file is written

folder_open General, library
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The Library

In this ZIP file I’ve added all the ‘lib’ I created and use in my actual applications. Some are just too old, useless or surpassed. Some are just experiments or different version to find out

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In this ZIP file I’ve added all the ‘lib’ I created and use in my actual applications. Some are just too old, useless or surpassed. Some are just experiments or different version to find out

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Time is relative!

I’ve decided to restart some my old works. It was a little time I dont’ touch them! And now I can see HOW MUCH TIME!!!! I’ve started my project back in 2008: at the time

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I’ve decided to restart some my old works. It was a little time I dont’ touch them! And now I can see HOW MUCH TIME!!!! I’ve started my project back in 2008: at the time

folder_open BlitzMax, Games
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