IconGadget – update

I’ve added a new gadget CreateWindowIcon in the ProxyGadgets. This new gadget – well feature – simply shows an icon/pixmap in the window title bar. Nothing special, but it allows to animate – automatically – it.

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I’ve added a new gadget CreateWindowIcon in the ProxyGadgets. This new gadget – well feature – simply shows an icon/pixmap in the window title bar. Nothing special, but it allows to animate – automatically – it.

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MaxGUI ProxyGadgets – update

Hi just a little update, some minor bug fixes and support – for quite all the proxygadgets – of SetFont() method to change (where is possible) the size of the gadget’s text. There was an

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Hi just a little update, some minor bug fixes and support – for quite all the proxygadgets – of SetFont() method to change (where is possible) the size of the gadget’s text. There was an

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Proxygadgets – a little update

A little update to ButtonExtra to implement a new way to setup parameters ‘on the fly’.

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A little update to ButtonExtra to implement a new way to setup parameters ‘on the fly’.

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MaxGUI proxygadget – CreateButtonExtra update

I was working on a ‘work’ application that use my CreateButtonExtra() proxygadget when I discovered I never implemented the GADGET_BUTTONCHECKER. So I did 🙂 Nothing special, like the other gadgets created using CreateButtonExtra(), this will

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I was working on a ‘work’ application that use my CreateButtonExtra() proxygadget when I discovered I never implemented the GADGET_BUTTONCHECKER. So I did 🙂 Nothing special, like the other gadgets created using CreateButtonExtra(), this will

folder_open BlitzMax, MaxGUI
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New proxygadget and updates

I was rewriting an application I use at work. I was never happy with the layout of the gadgets, so I decided to renew it completely. But it required a new proxygadget, a ‘container’ of

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I was rewriting an application I use at work. I was never happy with the layout of the gadgets, so I decided to renew it completely. But it required a new proxygadget, a ‘container’ of

folder_open BlitzMax, MaxGUI
Read more