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Project R – module test

I have finally put togher quite all my modules. I have done a simple test to show how all it works.
I’m very happy of the integration between GUI and Sprites module! Not bad…
All (sprites and particle engine) works thanks a ‘script’ engine that – in the load – initialize emitters, styles, background, static and animated sprites: all can be ‘written’ and – magically – it works!
There is a lot to do (I need to implement a game-speed control to keep the FPS the same, but it’s already planned in the framework).
Here you can download a little test. Please read the readme.txt file for more info (and copyright notes!)

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