MaxIDE X 14.4

New version of my MaxIDE is online. Source code and bin version (only win32) can be found on MaxIDE X page Main changes: output log file (the content of the output panel is saved in

event_note
close

New version of my MaxIDE is online. Source code and bin version (only win32) can be found on MaxIDE X page Main changes: output log file (the content of the output panel is saved in

folder_open BlitzMax, MaxGUI
Read more

Primate IDE v0.47 – ‘the speaking dead man’

Latest release here The problems with the highlighter and case-sensitive fields are still present, and I really don’t know if I resolve them… I tested my IDE with the provided source code and I didn’t

event_note
close

Latest release here The problems with the highlighter and case-sensitive fields are still present, and I really don’t know if I resolve them… I tested my IDE with the provided source code and I didn’t

folder_open monkey
Read more

Primate IDE – update 0.42

I’ve just uploaded v0.42 of my Monkey’s IDE. Now it should work without problems under Windows7. I fixed some stupid bugs about file paths that caused the problems. The IDE creates in the folder CFG

event_note
close

I’ve just uploaded v0.42 of my Monkey’s IDE. Now it should work without problems under Windows7. I fixed some stupid bugs about file paths that caused the problems. The IDE creates in the folder CFG

folder_open General
Read more

Primate IDE beta – released

As I’ve said yesterday, I decided to release the first public beta of my ‘new’ IDE for Monkey language ‘PRIMATE’. DOWNLOAD IT HERE (WINDOWS ONLY)

event_note
close

As I’ve said yesterday, I decided to release the first public beta of my ‘new’ IDE for Monkey language ‘PRIMATE’. DOWNLOAD IT HERE (WINDOWS ONLY)

folder_open monkey
Read more

New Monkey IDE in the works…

After some weeks playing around with the new ‘language’ Monkey from BRL I’ve reached to the conclusion that the most difficult thing is not the language itself (very similar to BlitzMax, with some very nice

event_note
close

After some weeks playing around with the new ‘language’ Monkey from BRL I’ve reached to the conclusion that the most difficult thing is not the language itself (very similar to BlitzMax, with some very nice

folder_open General
Read more